Update 1


  • Added visual display of dungeon border to better represent where you can't place new rooms
  • Turn order now lights up when you spend all your actions
  • Attributes changed to icons instead of words for better readability
  • Added a new more readable font for important text
  • Coins now highlighted during events to show that you can use them
  • Changed the order of windows during events for better visibility 
  • Updated design of windows during events to better distinct buttons and flavor text
  • Fixed a bug with endless fate coin
  • Fixed order of tiles appearance in your hand at the start of the game for wizard
  • Minor visual bug fixes for character portraits
  • Added a simple death screen
  • Faint dimming will appear to better represent that is not your turn now
  • Fixed synchronization of fog in rooms between players
  • Fixed de-sync on disconnect
  • Improved readability of event failure/success result text(I hope)
  • Updated model of starting room
  • Improved in details model of the dead end room
  • Removed pop-up description for units and items that are on tiles, during an active event
  • Change between fullscreen and windowed with Alt+Enter
  • Added two new items
    • Shard of protection - adds 3 armor, consumable
    • Potion of speed - restores action points, consumable
  • Added a new monster 
    • Naga warrior (snake lady) - 15 health, 1 armor, 2 actions, 3 damage
  • Add a new room
    • Default room - T junction

Files

Build 1.rar 31 MB
38 days ago

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